leave, and hopefully get a peace treaty at some point and focus your attention at Gaul before some local warlord unifies the whole place and becomes a real problem. You may capture carthage, raze all the buildings there, and simply. Capturing Carthage locks you into permanent war in North Africa, and it's a pain to fight there. But what about Carthage itself? The problem is, Carthage is surrounded by their allies, Libya and New Carthage. You may want to take the political hit and take Syracuse, if Carthage didn't solve that problem for you. Fortunately, those cities are easily conquerable (Although you may want ballista for Karalis - I like going for Ballista as soon as possible, but cohorts are good too, but at this point you can have one or the other but not both.). You simply can't let Carthage have Karalis and Lilybaeum. In Rome, during, between, and before the Punic wars, it was common for most Senate speeches, regardless of subject, to end with "Ceterum censeo Carthaginem esse delendam" - "Furthermore, Carthage must be destroyed." Rome cannot become great as long as Carthage stands. Now, about all this 'carthage must be destroyed' bit. but that may take patience you don't have. However, if you are fortunate, Carthage has captured Syracuse, meaning you can capture that back, completing Magna Graecia without going to war with an ally. If they are, it gives you a nice casus belli for war with Carthage, which must be destroyed. It's a tossup wether they're at war with Carthage or not at this point. One question is what to do with Syracuse. At this point you share two provinces with Carthage war with them is inevitable, and Carthage must be destroyed. Your most obvious course of action is to look west and capture the last Etruscan city, Alalia, which you've hopefully listened to earlier advice by Waywardz and blockaded. If all goes well, you now have a nice solid foundation, but now you need to consider your next step, and in addition, I contend that Carthage must be destroyed. After capturing - same turn - recruit two more hastati and one more velites, next turn go north to the border to Arimenum, recruit again, and on the 3rd turn, capture Arimenum. Use your spy to poison the army outside, fight it, then capture the city. You can usually take the area north of Rome - Velathri- the first turn. I find that taking full provinces is a huge advantage.
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